RYM GAMES S.A Rym Games is a video game development studio for PC and consoles.

We develop games which start from an idea or a concept then to the developing, programming and testing phases until we finalize the game for the market.
Our goal is to build high quality games, and establish a strong position in the Global Gaming Market, which was valued at USD 151.55 billion in 2019 and is expected to reach a value of USD 256.97 billion by 2025, registering a CAGR of 9.17% over the forecast period (2020–2025).
Since the outbreak of COVID-19, home entertainment seems to be the only option for gamers during the lockdown. A survey from March 2020 reported that video gamers in the U.S have spent 45% more time playing video games amid the quarantine than in the previous weeks.
The Gaming Market is growing with the increasing per capita income, growing interest, and the rising number of dual-income households, which augments the transformation of the global market. With the increasing usage of smartphones and consoles, the market shows high potential growth in the future.

Stage Growth stage EST March 2014
Sectors Computer games
Location Casablanca, Morocco
Markets Northern Africa, Antarctica Region, Central Asia, Northern Europe, Western Europe, Melanesia, Polynesia, Afghanistan, Albania, Andorra, Angola, Anguilla, Antigua and Barbuda, Argentina, Armenia, Aruba, Australia, Azerbaijan, Bahamas, Bahrain, Bangladesh, Barbados, Belarus, Belize, Benin, Bermuda, Bhutan, Bolivia, Bonaire, Sint Eustatius and Saba, Bosnia and Herzegovina, Botswana, Bouvet Island, Brazil, British Indian Ocean Territory, Bulgaria, Burkina Faso, Burundi, Cabo Verde, Cambodia, Cameroon, Canada, Cayman Islands, Central African Republic, Chad, Chile, China, Christmas Island, Colombia, Comoros, Congo, Costa Rica, Côte d'Ivoire, Croatia, Cuba, Curaçao, Cyprus, Czechia, Djibouti, Dominica, Dominican Republic, Ecuador, El Salvador, Equatorial Guinea, Eritrea, Eswatini, Ethiopia, French Guiana, French Southern Territories, Gabon, Gambia, Georgia, Ghana, Gibraltar, Greece, Greenland, Grenada, Guadeloupe, Guam, Guatemala, Guinea, Guinea-Bissau, Guyana, Haiti, Heard Island and McDonald Islands, Honduras, Hong Kong, Hungary, India, Indonesia, Iraq, Israel, Italy, Jamaica, Japan, Jordan, Kenya, Kiribati, Kuwait, Lebanon, Lesotho, Liberia, Macao, Madagascar, Malawi, Malaysia, Maldives, Mali, Malta, Marshall Islands, Martinique, Mauritania, Mauritius, Mayotte, Mexico, Mongolia, Montenegro, Montserrat, Mozambique, Myanmar, Namibia, Nauru, Nepal, New Zealand, Nicaragua, Niger, Nigeria, Norfolk Island, Northern Mariana Islands, Oman, Pakistan, Palau, Panama, Paraguay, Peru, Philippines, Poland, Portugal, Puerto Rico, Qatar, Réunion, Romania, Rwanda, Saint Helena, Ascension and Tristan da Cunha, Saint Kitts and Nevis, Saint Lucia, Saint Pierre and Miquelon, Saint Vincent and the Grenadines, San Marino, Sao Tome and Principe, Saudi Arabia, Senegal, Serbia, Seychelles, Sierra Leone, Singapore, Sint Maarten (Dutch part), Slovakia, Slovenia, Somalia, South Africa, South Georgia and the South Sandwich Islands, South Sudan, Spain, Sri Lanka, Suriname, Syria, Tanzania, United Republic of, Thailand, Timor-Leste, Togo, Trinidad and Tobago, Turkey, Turks and Caicos Islands, Uganda, Ukraine, United Arab Emirates, United States Minor Outlying Islands, Uruguay, Venezuela, Vietnam, Yemen, Zambia, Zimbabwe
Customer model B2B2C
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