Open Space Sadbox Design Through Games

Cover image of Open Space Sadbox, Produits éducatifs venture on VC4A

What if designing public space felt less like filling out a survey and more like playing a game?

That’s what we’re building with Open Space Sandbox — a co-design tool that turns community visioning into something visual, intuitive, and actually fun. Think: drag-and-drop parks, pop-up plazas, and budget sliders that let you prioritize what you want in your neighborhood. No planning degree needed.

We’ve spent the last two years building this with game designers, urban planners, and public agencies — and here’s what we’ve learned:

🧩 Play lowers the barrier to entry.
🎯 Visuals build trust.
📊 Structured choices = real, usable data.

At its core, Sandbox makes engagement feel more like possibility than process. We’re flipping the script on who gets to shape cities — because the people who live there should have a real say in what gets built.

We’re piloting now. Want to test it? Partner with us? Turn planning into play?

Let’s build better, together.

Secteurs Produits éducatifs, Biens immobiliers, Solutions Smart city
Emplacement Philadelphia, États-Unis
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